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Previews

Modern Warfare 4's DMZ gets its own base and a level 70 cap

Activision detailed the base stations, the three ways to deploy and the progression of its extraction mode, which launches Oct. 23.

Activision explained on Oct. 5 how DMZ plays, the extraction mode that ships with Call of Duty: Modern Warfare 4, in a guide on the PlayStation Blog. The mode arrives Oct. 23 alongside the campaign and multiplayer, and the company pitches it as "Call of Duty's definitive extraction shooter experience."

Everything revolves around the Forward Operating Base (FOB), the hub where players check their progress, build their kit and choose where to go. According to Activision, the FOB expands each time players finish operations in Hajin, the exclusion zone where the mode takes place, until it holds more than a dozen stations.

What the base offers

Five stations are open from day one: Operators, to pick the active operator; DMZ Orders, with missions on the orders tablet; Stash and Loadout, for storage and gear; Firing Range; and Deploy, where a military transport leaves for Hajin.

The rest unlock as players advance:

  • 3D Printer: crafts gear from resources and ingredients and upgrades other stations.
  • Gunsmith: sells attachments for DMZ Cash and lets players craft weapons with a Weapon Manual.
  • Vendor: its inventory changes every day.
  • Bounty Leaderboard, Boss Board and Dog Tag Case.

Three ways to deploy

There are three options for heading into Hajin. Story Missions are repeatable story-driven missions. Dynamic Operations give the squad a Supply Drop of rising rarity for each one completed. Free Roam has no mission and is meant for exploring Hajin City.

Hajin's zones are ranked by threat level, and enemies react to how much noise the player makes. When a deployment ends, the After Action Report grades the run; the top grade is S or higher.

DMZ also has its own progression track, from level 1 to 70, with stations and rewards along the way. To level up faster, Activision recommends prioritizing story missions, dynamic operations and orders, hunting lieutenants and commanders for their loot and weapons, and using vehicles, which can be repaired and refueled at the gas station.

The mode was first shown on June 7 as a reworked version with persistence: its own FOB and an inventory that carries over between matches, according to Full Cleared. The game's PC requirements were published in a separate guide.

Two questions remain open. The guide does not say whether DMZ will cost extra or whether a beta will run before Oct. 23, and the PlayStation Blog text only mentions PS5.

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